Subject: Glass in 3.0 Date: Mon, 23 May 1994 00:16:05 -0400 From: Jason B Koszarsky <kozarsky@cse.psu.edu> Someone mentioned crashing occuring during renders of glass objects in 3.0(amiga). I just did several test renders of glass objects in DETAIL editor. No crashes at anytime. I tried both scanline & trace. I used varying levels of transparency & different indexes of refraction too. My system: A3000/25Mhz. 16 Megs FAST, 2 Megs CHIP OS2.1(magic ROMs) hoping for an 060 by summer's end BTW, has anyone found the locations controling screen sizes yet? Jason K. -=> RETURN TO CONTENTS!<=-